What is this? Madison Avenue in the 1960s? Women in game development speak up
Last week, women who work in the video game industry started massively tweeting about the attitudes and harsh comments they have to face in their field with the #1reasonwhy hashtag. As I read some...
View ArticleHow fun and games can make a better world, and a better you
Among the most common comments about people who like playing video games is that they are wasting their time. In fact, after her first TED talk, in which she argued that video games can make a better...
View ArticleMapping Out Research on MMOs: why researching video games matters
Many graduate students, professors and researchers have been studying MMOs (Massively Multiplayer Online Game) in recent years. They have approached various games and explored very diverse questions...
View ArticleAre You Game? Not All Screens Lead to the Evils of Gaming Addiction
This article is a contribution by Jennifer Lewis. We humans are a complicated lot. On one hand, we like to probe mysteries and strive to solve puzzles but on the other, we do like to be able to put...
View ArticleReview / 1: Cheating: gaining advantage in videogames by Mia Consalvo
I admit without shame that I often cheat when I play video games: I have skipped missions on Starcraft when loosing repeatedly became too frustrating. I don’t think I have ever played Quake on...
View ArticleNew Journal Alert: Analog Game Studies
Over the past year I’ve been learning some great lessons about interdisciplinarity through conversations with a great group of scholars interested in analog games (centrally, but not solely, RPGs)....
View ArticleDon’t Confuse Apples and Dragon Fruits
Greetings everyone! I hope you had a brilliant weekend! Mine was pretty busy. On Saturday, I wrote a post about video games that I will be publishing on Wednesday. Make sure to have a look at it as I...
View ArticleLiving in video games and living life like a video game
I got hooked on World of Warcraft the first time I played it. The game had been online for years when I first set foot in Azeroth in 2009. I had heard of the game of course, and was fascinated by the...
View ArticleMy life of playing Starcraft (or at least 14 years of it)
Day[9] (Sean Plott) has been playing Starcraft since the moment it hit the market in 1998: it’s been 14 years. He played Starcraft: Brood War professionally and qualified for the World Cyber Games in...
View ArticleAdvice for students / 3: stuck and bored
Image by Maroon Surreal Over the course of your studies, you might reach a point where you are stuck or bored out of your mind. When this happens, you may find that you can’t focus, work efficiently,...
View ArticleWeekly Geekout: Adventure Time
When I was a kid I used to love making forts with my best friend, carefully adding couch cushions, blankets, and pillows to make the biggest and coolest structure possible without making the whole...
View ArticleThe Weekly Geekout: Fan Translation, Rom Hackers, Cartridge Makers
Nostalgia is something powerful in society but even more so Geek Culture. It is used to sell us new products, it compels us to buy old products, and most of all it gives us something to debate. After...
View ArticleCultural Sociology vs Videogames: are We Gamer-Geeks a (Middle-Class)...
What do we mean when we call something a “subculture”? Most people think of weird and wonderful fashion and/or music – the spectacular. Punks. Cosplayers. Bronies. Sometimes the term has connotations...
View ArticleSpace Hulk: In the grim darkness of the far future there are only elegant...
By Benedict Singleton “Man versus alien in desperate battle” screams the subtitle to the current edition of Games Workshop’s miniature-based board Space Hulk. Something of a legend among certain...
View ArticleFreaks & Geeks: Freedom from the Outside
In the previous Freaks and Geeks articles, we examined the origin of the geek concept in culture through its etymology and associated millieu. Next, we considered the term through consumptive patterns...
View ArticleDeep Multiplayer: Pokemon’s 2000-Year History and Social Impact
Just a brief introduction here: this is a lecture given by Jared Miracle on the cultural history behind Pokemon. Tomorrow we’ll be posting a piece by Jared expanding on this material, but this video...
View Article“Of Crickets and Gourds: Pokemon as Ancient Chinese Folk Game”
BY JARED MIRACLE Full disclosure: I love Pokemon. For some people, being passionate about a topic invalidates research by destroying objectivity. I don’t find this particularly bothersome for two...
View ArticleTGA’S Christmas Wishlist: Geeky Gifts!
By Emma Louise Backe and Marie-Pierre Renaud Click on the following link to read the first list, Ethnographies, Academic Works, etc. Arkham Horror Ever since Emma discovered the work of H.P. Lovecraft,...
View ArticleColor or Song or Choice Diction – Spot Check 25
by NICK MIZER How does the overall environment of gaming influence our experience of imaginary worlds? In this Spot Check I think about my experiences gaming in Denton, TX, and how the colors, music,...
View ArticleThe Biopolitics of BioShock Part III: The Bioethics of Rapture
By Emma Louise Backe (Spoiler Warning) “Whatever you thought about right and wrong on the surface, well, that don’t count for much down in Rapture.” -Atlas In the past two parts of this series, I have...
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